DM-Unreal_Museum_II

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WeAre138
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DM-Unreal_Museum_II

Postby WeAre138 » Tue Nov 14, 2006 3:44 pm

Second version cause i couldn't get a good framerate with the fountian arrays i originally had in here around the statue. But the upside is i got to put the bump mapping back in without them.

Image

Image

Here's the link: http://www.unrealplayground.com/mapper.php?id=14743

FragFaerie
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Postby FragFaerie » Tue Nov 14, 2006 4:43 pm

Got a chance to grab it an play it earlier today, nice - very nice! **8

So what are you planning for an encore?

Cheers,
Frag

BlinK
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Postby BlinK » Tue Nov 14, 2006 5:12 pm

Lovin your map 138 it's very kewl , but is the lighting on the stairs is it going to be that bright , would'nt it become a dead space with too much light. you wouldnt be able to use that space for snipping . just wondering ..... very kewl thuo .... good job bud .
sEx Is DirTy , OnlY If yOu dO It rIgHt !!

Blink A.K.A DinKsTer

WeAre138
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Postby WeAre138 » Wed Nov 15, 2006 2:42 pm

Originally i was going to try to have it be both an R&G and Sniper map, but after i had to take the fountians out i doubled up on the chandeliers and decided to make it a large arena type map.

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Cruce
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Postby Cruce » Wed Nov 15, 2006 3:15 pm

I had a chance to play the other night and I must say... AWESOME. Keep it up.
It did take me awhile to figure out that I could not trans out of the display case. I felt like an idiot. Here's laughing at me. =-=
-Cruce
-Cruce
--------------------------------------
a cruce salus - from the cross comes salvation


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