Problem with new map

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THEXFILES
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Problem with new map

Postby THEXFILES » Wed Jul 26, 2006 9:08 pm

Im messing around with a new map, and I cant get the pyro, rage skin to apply to the model, Cruce might you have any idea's?

Its the Ophelia player and the poses I need are Idle Biggun [30] and WallDodgeB [12]

if anyone can get these into a map let me know, All the other players are working so far but this one.

DM-MPC-POKER-NIGHT
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YOU DONT STOP PLAYING GAMES WHEN YOU GET OLD, YOU GET OLD WHEN YOU STOP PLAYING GAMES.

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Postby Cruce » Wed Jul 26, 2006 11:12 pm

That looks totally cool. You are just so fast at making maps. I think I spend too much time looking for stuff. Here is the staticmesh file for Rage, Pyro and SouthernAvenger and the texture file for SA. You should have the rest.
MPC-Cruce.rar
-Cruce
Last edited by Cruce on Thu Jul 27, 2006 7:35 am, edited 1 time in total.
-Cruce
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WeAre138
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Postby WeAre138 » Thu Jul 27, 2006 6:25 am

/me drools at the pic

All i can say is, Dude.... you are the map GOD!!!!!!

Hope you get it workin :cool:

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Postby BlinK » Thu Jul 27, 2006 10:18 am

Very kewl map bud ............. but 1 question x old buddy of mine (( where the hell I in your map hmmmmmmmm )) lol the map look kewl buddy ..

**8 :twisted:
sEx Is DirTy , OnlY If yOu dO It rIgHt !!

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Postby THEXFILES » Thu Jul 27, 2006 10:18 am

Cruce still dont work, once you put it in the map, it looses the texture, then when you apply the texture, it wraps it around the whole body, you cant add a texture for the body and head seperate, it does it all in one, then it looks all fucked up

:(
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YOU DONT STOP PLAYING GAMES WHEN YOU GET OLD, YOU GET OLD WHEN YOU STOP PLAYING GAMES.

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Postby Cruce » Thu Jul 27, 2006 2:25 pm

Ah yes, I remember having a similar problem once with Pyros skin. Here is what I did to correct it:
Inside the Animations tab load the NewNightmare package and select Ophelia. On the right under the mesh tab, expand the skin category. Apply your Pryo textures here. Add the xPawn into your map. In the xPawn properties, change your Mesh to the one in the animation, and yes you will have to apply the skins in here also. Now when you convert it to a staticmesh, you should see that it now has two texture materials and not one.
I am not sure why you have to do it this way for some models. Let me know if this doesn't work for you.
-Cruce
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Postby THEXFILES » Thu Jul 27, 2006 4:13 pm

Thanks Cruce that works fine, OMG the southern avenger is funny as hell

:D
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Postby MrWright » Thu Jul 27, 2006 4:25 pm

Very kewl map bud ............. but 1 question x old buddy of mine (( where the hell I in your map hmmmmmmmm )) lol the map look kewl buddy ..

**8 :twisted:
You must be off screen on the toilet. Image

ImageImage

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Postby Cruce » Thu Jul 27, 2006 4:49 pm

LMAO, I did have a guy throwing up in the bathroom, maybe this is better.....Nah... But still funny.

X, glad it worked... Strange, isn't it?
-Cruce
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Postby BlinK » Fri Jul 28, 2006 3:34 am

ya know my wife always said i was full of shit ..... lmao **7
sEx Is DirTy , OnlY If yOu dO It rIgHt !!

Blink A.K.A DinKsTer


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